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GTA | 17 May 2026 | WIN: 72.9 MB/MAC: 54.5 MB/LINUX: 60.5 MB
Retro Sta-Level
The Official Plugin
Iconic Tube Compression
Retro Sta-Level gives you:
✔️ The only official plugin version of the Retro Sta-Level hardware, officially endorsed by Phil Moore of Retro Instruments.
✔️ Modern Mode - emulates a Retro Sta-Level Gold Edition, the definitive modern, deluxe made in USA, all-tube recreation of the classic design from 1956.
✔️ Vintage Mode - emulates an original Gates Sta-Level from Devin Powers' collection, modded by Phil Moore of Retro Instruments to offer the full feature set of the Retro Sta-Level for a vintage, mid focused, harmonically rich alternate voicing.
✔️ Workflow enhancements such as sidechain HPF/LPF, wet/dry blend, and Analog Entropy (adjustable component tolerance drift modeling.)
✔️ 100 pro presets from industry legends like Michael Brauer, Ross Hogarth, David Kalmusky + many more (including new presets added in future free updates.)
Version 1.0.2 - October 25, 2025
Bug FixesPreset A/B functionality now functions as intended.
Missing knob control popup value displays have been restored.
Gain reduction metering has been refactored to work better with Audio Hijack on macOS.
Pro Tools - AAX automation highlighting improved - will only highlight controls being actively automated, as intended.
Version 1.0.3 - March 24, 2026
Preset A/B state now saves with DAW sessions. The A/B preset comparison state is now fully preserved when saving and loading DAW sessions. Previously, only the active preset was saved — now both A and B slots and the active selection are restored. This also resolves an issue where preset names (and sometimes plugin settings) could be lost, depending on the AB state and host.SDKs and frameworks updated.
VST2/VST3 automation compatibility improvements. Parameter ID handling has been updated across all plugins to ensure consistent automation mapping between VST2 and VST3 formats.
Removed OpenGL rendering. Explicit OpenGL-accelerated rendering has been removed. This improves compatibility with certain hosts and system configurations. Hardware accelerated rendering is still used where available (on most systems.)
Cleaned up gain reduction metering. Resolved gain reduction meter inconsistencies that could cause issues in certain hosts.
