[人工智能频谱编辑工具,伴奏及人声提取]Steinberg SpectraLayers Pro 7.0.10 [WiN, MacOS](986MB)

[人工智能频谱编辑工具,伴奏及人声提取]Steinberg SpectraLayers Pro 7.0.10 [WiN, MacOS](986MB)插图 [人工智能频谱编辑工具,伴奏及人声提取]Steinberg SpectraLayers Pro 7.0.10 [WiN, MacOS](986MB)插图1P2P | WiN: 457.12 MB | MAC: 529.80 MB

市场经理路易斯·东戈(Luis Dongo)告诉我们:

“SpectraLayers的这个版本开启了新的重要篇章。采用人工智能驱动的工具和流程,例如:分离(unmix)功能,您真的要亲眼看到才会相信,SpectraLayers 7的Pro版和Elements版都将音频编辑提升到了一个全新的水平。”

最新的第7版实现了人工智能,带有令人兴奋的新功能,包括自动模式检测、剪辑修复、将音轨分离为符干以及将符干分离为组件。其他新的自动化流程包括点击修复、去除嗡嗡声和精确的光谱嘶声消除。还有一系列有用的功能得到增强和完善,例如:改进的ARA 2与Cubase和Nuendo的集成,VST 3插件支持等等。

SpectraLayers Pro7中新的人工智能可以识别不同的事件,可以将它们移动到独立的层中进行隔离,这些层被高亮显示,以便进一步处理。SpectraLayers Pro中的人工智能辅助分离功能可以扫描一首已经混音的歌曲,然后将歌曲中的不同乐器提取到单独的层中,为人声、钢琴、贝司、鼓等添加默认设置,SpectraLayers Elements版只提取人声。分离也可以用在符干上,将其分为音色、噪声和瞬态组件层。凭借人工智能技术,SpectraLayers现在在节奏识别方面也取得了重大进展:用户可以选择一个目标声音,然后触发搜索,自动定位并选择频谱中的其他相似音色。

Pro版中独有的优秀人声处理工具包括人声降噪器,它可以识别和隔离人声并强调声音,或者使用新的自动去噪技术来塑造舌齿音。

新的采用人工智能驱动的修复过程包括用于检测和修复峰顶的Clip Repair(剪辑修复,仅在专业版中提供),用于消除不需要的嗡嗡声的Hum Reduction,以及点击修复咔嗒声、爆音和砰砰声。

增强的转换工具可以保留共振峰,实现更自然的音高转换,新的转换选择工具是SpectraLayers 7中众多新工具中的一个。它添加了可以拖动的拐角和中点手柄,以微调选择边界,例如:调整使用频率选择工具进行频宽选择。升级后的复原工具现在也有人工智能辅助,能够实现更好的插值和更快的性能。回放工具现在允许用户选择一个特定的频宽,然后可以在频谱图的任何地方进行试听。

SpectraLayers 7进一步增加的内容包括通过配置层视图改进的ARA 2层管理,以及支持VST 3插件,从而可以使用更强大的插件。用户界面(UI)亮度现在可配置,能提供最适合工作环境的亮度。其他许多有用的小补充包括回放VU表,新的剪切、复制、粘贴选项等。

INTRODUCING THE WORLD’S FIRST ADVANCED SPECTRAL EDITOR
SpectraLayers is a new approach to audio editing, with new concepts to transform the way you work. For the first time you can directly edit spectral data, opening advanced sonic worlds, and use innovative enhancements to traditional techniques. Visualize audio in astonishing new ways, including 3D. Work with mixes like they were tracks. Integrate these abilities into your DAW and other tools. And all in a familiar interface that you didn’t realize you already knew.

THE ADVANCED TOOL YOU ALREADY KNOW
SpectraLayers is the first completely visual editing system for audio. It extends the traditional visualization of spectral editors to every aspect of editing sounds, including how they mix together. To make this approach intuitive, SpectraLayers employs the model of high-end image editors – not just the interface, but what you can do with sound and how you do it. So, despite its advanced technology, SpectraLayers is immediately familiar and instantly powerful.

The most natural, powerful and precise editing is made directly in the medium. Paint and brushes, retouching and photographs, video and frames. SpectraLayers introduces this way of editing to audio. Start with the spectral domain, where time, frequency and amplitude are all visible. Use the power of 22 advanced tools – modification, drawing, selection, measurement, marking and listening with your mouse, or a pressure-sensitive stylus.

Transcend traditional audio editing with the industry’s most advanced selection engine. Create any selection shape – drawn freehand, with geometry-based tools or automatically based on audio features. Add fully visualized crossfade masks and real-time previews. Use selections for spectral playback, selection-based effects, and our Visual Transformation Engine. Alternatively, use selections to protect audio from modification, extract selections to other Layers, and compose 2D soundscapes. Even save and recall them.

SpectraLayers re-imagines selection-based processing, the editing technique most common in other spectral tools. It starts with our Advanced Selection Engine (ASE). Apply SpectraLayers’ industry-standard restoration effects, such as spectral noise reduction and audio healing. In another industry first, you can also use External Editor Processing to use the effects in your other audio tools, such as WaveLab, iZotope RX® and Melodyne® with full ASE compatibility. Undo and redo these edits like any other – instantly.

SpectraLayers employs the industry’s only visual transformation system for sound. And it’s real-time, with full-resolution previewing. Move, scale and stretch audio as you drag your mouse (or stylus) to align musical features while you transform, and measure your changes with markers and timelines. Of course, you can also do it how everyone else does, using numbers. Either way, all transformations are powered by the Advanced Selection Engine.

SpectraLayers has been essential as a precise instrument in sculpting some complex but organic fantasy sounds. It can generate unique aural impressions by reconstructing sounds through very hard edged bands into a mosaic. Being able to hear individual layers or combinations and easily export all the components as well as a composite is a great workflow. I’ve been having a lot of fun with the program.

“Dane A. Davis, President, Danetracks Inc. – BAFTA, MPSE and Oscar awards for “The Matrix”

Tracks and Regions, Evolved
Layers are at the heart of SpectraLayers. They’re compatible with regions and tracks, but more powerful. Seeing them shows you how they sound – both individually and mixed with other Layers. You can edit them while seeing how your changes affect other tracks – in real time. Using any editing method, instantly previewed with every tool.

v7.0.10 Whats New:

  • In ARA mode it is now possible to apply changes to a clip that doesn’t start at zero on the DAW timeline.
  • Closing dialogs within Cubase no longer renders the ARA component randomly unresponsive (macOS only).
  • Undoing the creation of a new layer in ARA mode no longer results in no layer being active.
  • Undoing the creation of a new layer while a group is selected and the transform tool is active no longer renders the application unreliable.
  • Loading or closing VST 3 plug-ins no longer renders the application unreliable.
  • VST 3 plug-ins are no longer displayed incorrectly.
  • The Preserve Formant option in the Transform tool no longer causes severe audio artifacts.
  • A meaningful error message appears if you install SpectraLayers 7 while the eLicenser Control Center is open in the background.
  • Some processes, such as Heal and Unmix Stems, no longer render the application unreliable (older macOS systems with CPUs without AVX support).
  • Loading a project in Cubase or Nuendo where SpectraLayers 6 was loaded as an ARA extension no longer renders the application unreliable.
  • A warning message will appear when running out of disk space.
  • Failure of loading some VST 3 plug-ins no longer renders the application unreliable.
  • Opening a plug-in after closing another will no longer inherit the parameter changes from the first one which could render the application unreliable.
  • Closing the dialogs of some VST 3 plug-ins no longer renders the application unreliable.
  • Applying or cancelling the Imprint process when only one layer exists in the project no longer renders the application unreliable.
  • Application no longer freezes during processing or loading of files after just a few progress bars have been shown (macOs only).
  • The Transport function in the Edit menu now works as expected.

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